Symbol index

Falling Pickaxe symbol index

Falling Pickaxe starts with one reel outcome, then the mine field uses terrain, ore, TNT, Upgrade Arrow, and Workbench symbols to shape the falling-tool run.

Falling Pickaxe game art

Reel outcomes

The visible reel outcomes are Cross, Wooden Pickaxe, Stone Pickaxe, Iron Pickaxe, and Diamond Pickaxe. Cross means no pickaxe drops.

The rules state that after 7 consecutive Cross outcomes, the 8th spin guarantees one of the four pickaxes. This is an important anti-dead-spin rule and should be visible in the operator's own rules panel.

Wooden Pickaxe
100 HP
Stone Pickaxe
150 HP
Iron Pickaxe
200 HP
Diamond Pickaxe
400 HP

Terrain and ore blocks

Dirt and stone are base terrain blocks with no direct payout in the inspected configuration. They still reduce pickaxe HP when hit.

Copper, redstone, gold, diamond, and emerald carry awards. The deeper and more valuable ores require more hits, which makes pickaxe durability central to the result.

Feature-block effects

TNT explodes and destroys nearby blocks. The Upgrade Arrow increases pickaxe size for 3 seconds, stacking from 1.5x to 2x and then 2.5x. The Workbench restores HP and upgrades the pickaxe tier; Diamond is repaired rather than upgraded further.

These features change how many blocks the pickaxe can reach or clear. They are not ordinary pay symbols and should not be described as line wins.

Guide questions

What does TNT do in Falling Pickaxe?

TNT is a feature block that explodes and destroys nearby blocks after impact.

What does the Workbench do?

Workbench restores HP and upgrades the pickaxe tier. A Diamond Pickaxe is repaired rather than upgraded further.

Does Cross pay?

No. Cross is a reel outcome where no pickaxe drops. After seven Cross outcomes in a row, the eighth spin guarantees a pickaxe.

Evidence note:This page uses Pixmove's public Falling Pickaxe listing, official game screenshots, and inspected game configuration values checked on July 22, 2026.